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						 Nash equilibrium is one of the central solution concepts for games. 
The basic idea of a Nash equilibrium is that if each player chooses 
their part of the Nash equilbrium strategy, then no other player 
has a reason to deviate to another strategy.  A simple example is a 
coordination game, such as the one in the figure below. 
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						Figure 1: Coordination game payoffs
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						 In this game, both (L, l) and (R, r) are Nash equilibria.  If Player 1 
chooses L then Player 2 gets 1 by playing l and 0 by playing r; if 
Player 1 chooses R then Player 2 gets 2 by playing r and 0 by playing 
l.  The two stratgies L and R for Player 1 and the two strategies l and 
r for Player 2 are called "pure strategies" and the strategy pairs 
(L, l) and (R, r) are called "pure strategy equilibria."   
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						 Some games, such as Rock-Paper-Scissors, don't have a pure strategy 
equilibrium.  In this game, if Player 1 chooses R, Player 2 should 
choose p, but if Player 2 chooses p, Player 1 should choose S.  This 
continues with Player 2 choosing r in response to the choice S by 
Player 1, and so forth.  
 
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						Figure 1: Rock-Paper-Scissors game payoffs
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						 In games like Rock-Paper-Scissors, a player will want to randomize over 
several actions.  If a player randomly chooses a pure strategy, we say 
that the player is using a "mixed strategy."  In a pure strategy a 
player chooses an action for sure, whereas in a mixed strategy, he 
chooses a probability distribution over the set of actions available 
to him. 
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